AI Insights · Timothy · January 2022
Top 5 First Person Games on Android in Norway Q4 2021
In Q4 2021, the performance of the top 5 first-person games on Android in Norway showed significant variations in weekly downloads, revenue, and active users. Data from Sensor Tower highlights the trends for each game.
In Q4 2021, the top 5 first-person games on Android in Norway demonstrated notable trends in their performance metrics. Here’s a closer look at the weekly downloads, revenue, and active users for these games, based on data from Sensor Tower.
Fishing Clash: Sport Simulator from Ten Square Games saw a remarkable increase in weekly revenue, starting at around $4.4K and peaking at approximately $8.2K in the final week of December. Weekly downloads experienced a decline from 236 to 44, while weekly active users dropped from 1.1K to 759 over the quarter.
Minecraft by Mojang maintained strong performance throughout the quarter. Weekly revenue increased steadily from $2.6K to about $5.1K by the end of December. Weekly downloads fluctuated, ending the quarter slightly lower at 605 from a high of 770. Weekly active users remained robust, starting at 52.2K and finishing at 55.2K.
Call of Duty: Mobile Season 8 from Activision Publishing, Inc. showed varied performance in terms of revenue and user metrics. Weekly revenue ranged from $1.6K to $2.8K, with a noticeable peak mid-December. Downloads saw an upward trend towards the end of the quarter, reaching 353 from a low of 152. Active users fluctuated around the 5.5K to 6.2K mark, ending the quarter at 5.8K.
Chapters: Interactive Stories by Crazy Maple Studio Dev observed a decline in both downloads and active users, starting at 62 downloads and ending at 57, while active users decreased from 820 to 707. Revenue saw a dip mid-quarter but recovered to $2.5K by December's end.
Hunting Clash: Shooting Games also from Ten Square Games experienced a mixed quarter. Weekly revenue showed a positive trend, rising from $1.4K to $2.6K. Downloads declined significantly from 323 to 102 before a slight recovery to 273 in the last week. Active users decreased from 552 to a low of 252, rebounding to 429 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.